Rope-A-Dope (2023)
Rope-A-Dope (2023)
Unity - Solo developed - Game Jam/Mobile Game - On/off development for 2 years - PC/Mobile
Unity - Solo developed - Game Jam/Mobile Game - On/off development for 2 years - PC/Mobile
A retro-style infinite platformer that uses an unconventional jumping method
This game was made in 48 hours for the GMTK 2021 Game Jam.
After the game jam, I got good feedback on the game and thought it had potential to be a fun mobile game with some extra work.
I worked on the project in my free time for about two years until I finally released it on the Google Play Store in January of 2023.
Main contributions:
Planning and concepting
All gameplay features
All art assets